STARS WARS: FIRST ASSAULT
I worked as an Environment Artist on Star Wars: First Assault. It is an unreleased multiplayer first person shooter game developed using Unreal Engine and to be released for XBLA, PSN and PC. I am responsible for 3D modelling and texturing of iconic Star Wars
environments, military units and props.
Commercial portfolio for this project will be made available upon request.
STARS WARS: THE CLONE WARS (TV series)
I worked as an Asset Artist for Star Wars: The Clone Wars in season 3, 4 and 5. It is an amazing animated TV series with a rich unique visual style. I created environments based on concept art and also modelled and textured characters, droids, vehicles and props for the animated show. Below showcase some screenshots of environments that I had contributed.